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16GB (four 4GB) of 1866MHz DDR3 ECC memoryĬonfigurable to 32GB (four 8GB) or 64GB (four 16GB).12GB (three 4GB) of 1866MHz DDR3 ECC memoryĬonfigurable to 16GB (four 4GB), 32GB (four 8GB) or 64GB (four 16GB).Intel Xeon E5 with 25MB 元 cache and Turbo Boost up to 3.9GHzĬonfigurable to 2.7GHz 12-core processor with 30MB 元 cache.Intel Xeon E5 with 12MB 元 cache and Turbo Boost up to 3.9GHzĬonfigurable to 3.0GHz 8-core processor with 25MB 元 cache or 2.7GHz 12-core processor with 30MB 元 cach e.
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Intel Xeon E5 with 10MB 元 cache and Turbo Boost up to 3.9GHzĬonfigurable to 3.5GHz 6-core processor with 12MB 元 cache, 3.0GHz 8-core processor with 25MB 元 cache, or 2.7GHz 12-core processor with 30MB 元 cache.Stay tuned for some results running real world pro apps like DaVinci Resolve.
Overclock mac pro 2013 full#
The 6-core did have an edge on core clock speed, but the 12-core's CPU is newer and its 1867MHz memory is clocked faster than the 6-core's 1333MHz memory.īTW, the eGPU TITAN X can also run at full 5120x2880 on the Dell 5K display.
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Though the cMP was 6-core and the nMP was 12-core, the apps we featured here do not use more than 2 cores. However, in some cases, the AMD FirePro D700s dominated - especially when BOTH GPUs were in use. Even with one-fourth the bandwidth of the 'normal' x16 PCIe slot, in many cases the NVIDIA option shows its advantage. The eGPU offers an alternative to the "FirePro Only" option in the 'late 2013' Mac Pro cylinder. The single active FirePro D700 edged out the TITAN Xs. Then we played animation in fullscreen mode at 2560x1440 with a maximum frame rate of 500 (to push it to as fast as it would go). We took the Car Chase animation that Cinebench runs in a 1024x768 portal and opened it in Cinema 4D Rev 17. Notice how none of the GPUs have a clear advantage. NVIDIA GPUs excel in many GPU intensive games.Ĭinema 4D R17 - Here is an example of a CPU bound animation that can confuse and frustrate Mac users seeking to boost FPS with a better GPU. (HIGHER number means FASTER in average Frames per Second.) Tomb Raider - We use the built-in benchmark using the HiGH preset.
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When it comes to GPU intensive games, the NVIDIA GPUs dominate whether in the eGPU or native PCIe x16 slot. (HIGHER number means FASTER in Frames per Second.) Quality was HIGH, no AA, no Vsync Fullscreen. (LARGER number in Frames Per Second means FASTER.)Įven when 'hobbled' by the limited bandwidth of Thunderbolt 2, the eGPU TITAN X 'buries' the AMD FirePro D700 on this OpenGL test.ĭiablo III - We observe FPS while our character was by the New Tristam Waypoint. It tends overheat the GPU making it a perfect stability and stress test tool.
Overclock mac pro 2013 software#
The dual FirePro D700s get no score because they are not 'CUDA capable.' This is one of the primary justifications for the eGPU: to run 'CUDA only' pro software like Octane Render.įurMark OpenGL 'GPU burner' uses fur rendering algorithms to measure the performance of the graphics card. OctaneBench allows you to benchmark your CUDA capable GPU using Octane Render code. However, when dual D700s are rendering OpenCL, they, of course, beat the TITAN X. The single GeForce TITAN X beats the single FirePro D700. (LARGER number means FASTER in Thousands of Samples per Second.) For this round we used the default Sala scene (488K Triangles) and rendered using all available GPUs, but GPUs only. LuxMark 2.1 is an OpenCL benchmark that renders scenes of various complexity.